The idea of a skillprint was exciting - an entirely new way to showcase my skills and experiences, in a format with endless possibilities. I saw an opportunity to personalize every aspect of my skillprint, so that each part- from the method of build, to the graphics, and even each interaction - said something about me as a designer.
I identified four key components of my design work and goals; they guided the final outcome of my skillprint:
Over the project, I tested different interactions and form-factors with friends to get to what felt te most delightful and natural. Also, this activity was a short sprint done over a day whilst juggling many other projects. Time was the main constraint which contributed to a number of the the engineering and design decisions I made (e.g. this page is not responsive) regardless, I'm happy with the final product! Let me know your thoughts.
My studies combine the depth of design strategy and psychology with the intuition of a trained engineer to develop interfaces that delight as much as they enable users to achieve their goals.See a past project
I’m actively exploring the space of data-driven user research methodologies that combine data and human-centered design to uncover insights on the behavior and motivation of individuals.See a past project
My technical foundation in CS and engineering has helped me both work collaboratively in multidisciplinary teams and build my own projects.See a past project
During my time so far at Stanford, I have dedicated myself to learning a rigorous human-centered methodology for performing user research.See a past project
I’ve told stories through writing, photography, film, and more, and use that skillset to create compelling narratives around my projects.See a past project